Carl J. Hess — Original Carl Productions

Tales, tools, and tables for tabletop play.

Game designer, software engineer, and writer. I make TTRPGs, build tools for the table, and write about all of it.

Latest

From the blog

GM Craft

The Adventure

Turning one hook from the Kinunir module into a full heist adventure -- guidelines, NPCs, and a 5-room dungeon outline for Scenario 1.

· 11 min read
Read more →

Game Design

The Scenario

How a 1977 Traveller module and Justin Alexander's heist framework became the spine of my ArcaneCon adventure.

· 6 min read
Read more →