Devlog
Where'd December Go? Welcome to 2026.
A first Hyperlite Serial in the books, some hard thoughts on leveling systems, and what's next for the X-Club.
Read more →Carl J. Hess — Original Carl Productions
Game designer, software engineer, and writer. I make TTRPGs, build tools for the table, and write about all of it.
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Devlog
A first Hyperlite Serial in the books, some hard thoughts on leveling systems, and what's next for the X-Club.
Read more →GM Craft
Turning one hook from the Kinunir module into a full heist adventure -- guidelines, NPCs, and a 5-room dungeon outline for Scenario 1.
Read more →Game Design
How a 1977 Traveller module and Justin Alexander's heist framework became the spine of my ArcaneCon adventure.
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